Saturday, 27 July 2019

Minor bugfix

Hi everyone,

two quick bugfixes to yesterday's release.
Grab the new build here.

Change log

  • The about window and check for update menu now point to a non-broken link
  • The TP tracker's images now display correctly

18 comments:

  1. Markers that should disappear after pressing the action key are not being removed for me in the last couple of updates.

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    1. Can you give me an example so I can check this out?

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    2. Never mind I had didn't realize I had to update marker packs.

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  2. Whoops commented too soon again. Updated everything and it's still happening. Sky Crystals and Torn Pages in the Four Winds are not being removed. I can remove them with "Num -" but I don't know if that's ideal. I had this problem with the "Memorabilia" achievement as well. Using Tekkits markers.

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    Replies
    1. That'll be up to the marker pack's creator. Tekkit does miss out on this sometimes.

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    2. They have the behavior="3" tag in the .xml

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  3. Heyho, this version utilizes a full cpu core @ 100%, even if the game itself is not running. This did not happen with the year old version of Taco. Any ideas on why this happens?

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  4. How do I fix the icon position of taco when it goes on top of the pvp icon?

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  5. Thank you - I had to toggle dpi scaling on/off, and then toggle between Interface Size. I think just toggling interface size with dpi scaling is already enough to make it work.

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  6. I saw that you have added
    "Added auto-hiding capability to marker categories based on achievement information (Requires API key with progression access): the new marker category properties of achievementId and achievementBit have been added to identify the achievement/bit that hides the marker"

    I was playing around with achievements that also have the achievement bit. But I couldn't get it working.
    I used https://api.guildwars2.com/v2/achievements?ids=4949

    Would you or anyone be so kind to see what I did wrong when I do the following
    marker:achievementId="4949" achievementBit="0"

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    Replies
    1. Did you make sure to check after the 5 minute API cache update time?

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  7. Hello BoyC, i was wondering is it's possible to put a text marker to next teleport point ? That would be useful to know next hop, either in marker mode or trail recording mode.

    Why ?

    Simply because teleport can break the path registering ... Then we don't know where to go ?

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  8. The trail function is nice but when I have parts that are crossing it becomes impossible to follow.

    Is there a pointing / crossing area to unlock next set of path markers ?

    To avoid losing my way ...

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    1. To be more precise :

      - Starting marker (easy with one simple icon)
      - Following first path until a given position.
      - Press F to make disappear the previous path we just followed, and make appear the next path to follow.

      So we never lose our way when there are 10+ paths who does cross on a single XML save.

      I am available anytime to talk about that because i wanna share some interresting maps trails. But that gets rapidly confusing.

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  9. getting TaCo crashes after balance 2019-10-01 patch

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    Replies
    1. Without the crash logs i can't do anything about them. Please link them here.

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