Development Blog for GW2 TacO - the Guild Wars 2 Tactical Overlay
Tuesday, 26 January 2016
Lunar new year!
We have another seasonal event on us, with some minor stuff that can be collected.
This build contains the locations of the firecrackers for the lunar new year.
Grab it here.
One issue I've noticed so far is that when I've got the Marker Editor open and not at a node, I can still accidentally click on the invisible dropdowns. It'd be nice to not have those accidental clicks on the invisible window.
can i set style for #tactical icon?
ReplyDeleteex: when it on far opacity is low, when it near opacity is up
Yes you can, here's the full documentation on how to do everything:
Deletehttp://gw2taco.blogspot.hu/2016/01/how-to-create-your-own-marker-pack.html
sry, i not mean iconFile
Deletei mean this
#tactical
{
width:100%;
height:100%;
background:#ff0000;
opacity:1.0f;
}
when icon at far , i wanna it's opacity like 0.5f or 0.25f
I know. The opacity of the tactical icons in the distance can be adjusted by the fadeFar value described in the post I linked.
Deletecan't make it for all? need to edit each poi ?
DeleteYou can edit the categories. No need to edit each POI one by one.
DeleteThis comment has been removed by the author.
ReplyDeleteOne issue I've noticed so far is that when I've got the Marker Editor open and not at a node, I can still accidentally click on the invisible dropdowns. It'd be nice to not have those accidental clicks on the invisible window.
ReplyDeletehide gw2taco when switch or loading map
ReplyDeletehttps://github.com/Archomeda/OBS-GW2-Plugin/blob/master/Gw2Plugin/Gw2InfoSource.cs
I'll look into it, thanks.
Delete